On the Set of Noobz, a Videogame Nerd Movie

I’ll be spending a large chunk of today on the set of Noobz, a videogame movie starring Jason Mewes, Zelda Williams, Jon Gries, and more. The movie is about a group of friends and their dream to conquer a videogame tournament. From what I understand, the finals use Gears of War 3.

I’m excited about this movie for several reasons. First of all, it’s cool when gaming is portrayed in a cool way. Jason Mewes was awesome in all the Kevin Smith films and I’m excited to meet him for the second time. Jon Gries has a special place in my heart for playing Lazlo Hollyfeld in Real Genius and Uncle Rico in Napoleon Dynamite. Noobz will make him an even bigger hero in the nerd community.

As always, I wish you guys and gals were with me on set. Please let me know if you have any questions about the movie. Check out its IMDB listing and let me know if you have any questions for the stars. If I have the chance, I’ll ask them.

Author: RPadTV

https://rpad.tv

10 thoughts on “On the Set of Noobz, a Videogame Nerd Movie”

  1. Glad they didn't go with Call of Duty as the game to play, although I am not a huge fan of Gears of War multiplayer. I'll probably check this out though. Haven't seen anything that Zelda Williams has been in, but after the commercials she did with her dad it's cool to see her in a gamer movie. That and Jason Mewes is hilarious in everything he does.

    1. Out of all the multiplayer games I've ever played in my life, the Gears of War series is the one with the highest learning curve. It really is an acquired taste. I have a few theories as to why that is, but at the end of the day, it all boils down to the single-player game requiring radically different tactics than the multiplayer and no re-spawning.

      -M

      1. No respawning is a HUGE differentiator between it and other shooters. That right there makes the game more aggressive in nature since it's now do or die.

        The aggression is what I always noticed in the Gears series that set it apart. You have to be ruthless and quick if you want to play longer than 30 seconds. Completely different from the "die, spawn, die, spawn, wash, rinse, repeat" gameplay of just about all other shooters. Dead is dead, and that's actually one of the aspects of Gears I like. In BF, I've spawned only to get killed that very same second countless times.

        My issue with Gears is the way the character feels. I don't like the running and once I get somewhere, I don't feel like moving again so somebody ends up slashing me apart with the Lancer.

      2. The one life per match thing is a big issue. For me it makes it harder to get good at the game. If I die within the first 30 seconds of playing I'm really not gaining much experience there, and then I have to wait til the end of that round/match to try my luck again. That can take a few minutes to actually happen, so the play time vs. wait time is pretty skewed.

        I don't like sluggish controls, which is what I feel Gears of War has over Halo or CoD. Honestly part of that comes from the fact that in high school and the beginning of college I was very fast, and I've always been agile, making it frustrating for me to control a slow/sluggish character in a game where the majority of the time I feel I'm supposed to be experiencing something better than what I could do in real life.

  2. i'd be very excited to meet Harland Williams, i'd probably ask him something stupid, like "did nasty nate ever get your cocktail…fruit?"

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