Tag: PC Gaming
I got back from Hawaii this week and it’s off to Asia next week. Unfortunately, I won’t have any time for console games this weekend. There’s too much work and laundry to be done before takeoff. I will be playing lots of Heroes of Dragon Age on my iPhone 5. Yesterday, I posted a link to an interview my buddy Paul Semel conducted with Heroes of Dragon Age producer
Zoo Joe Lander. I urge you to download the game so that we can have a little experiment on RPad.TV… continued
Sadly, it doesn’t look like I’ll be playing much of anything this weekend, aside from mobile games. I’ve been having stupid electrical problems in my apartment. From Sunday night to Thursday morning, I didn’t have power at all. LADWP checked out my circuits on Wednesday and fixed things as best they could. It looks like the wiring in my place is shot. I’ll have power for two or three hours and then the circuit breaker will hit. I have to close all the circuits in my place, go to the … continued
Stoic Studio’s The Banner Saga was the first videogame Kickstarter project I backed. I made the decision to contribute $25 to the game’s development back in April 2012. The initial pitch said that The Banner Saga would be published in November 2012. Numerous delays, feature additions, mismanagement, and opposing lunar tides have caused the game to be delayed…several times…and several times more. Stoic Studio has finally committed to a hard release date for The Banner Saga and has announced it with a fancy launch trailer (embedded below). The … continued
In the immortal words of Mitch Taylor, “This is it!” After battling a slight cold, lots of video editing, and a side project, I’m finally – finally! — going to start Beyond: Two Souls this weekend. The timing is excellent. GDC Next and Blizzcon are right around the corner. I should be getting review units of the Nexus 5 and (thanks to a special favor — love you!) iPad Air next week. There’s even a small chance that I’ll snag a consulting job that’ll take me out of the … continued
Gah! This was supposed to be the weekend where I finally start Beyond: Two Souls. Unfortunately, I was a little sick after Vapetoberfest 2013 and am way behind in video editing. Part of it was from the germs that float around any convention and part of it was that I often had to yell because of the frickin’ speakers at the show. Ah, it happens. RPadholic N8R and I had a good time, and got a bunch of fun content.
Anyway, my goal is to finish all the Vapetoberfest … continued
RPadholic N8R and I are heading down to Long Beach later today to
sip some gin and juice with Snoop Dogg cover Vapetoberfest. We had a great time at last month’s Electronic Cigarette Convention in Anaheim and snagged 18 video interviews. Hopefully Vapetoberfest will be similarly fun and productive.
While I’m at the show, I’ll be playing one of the secret games that I was consulting on. There are a few aspects of secret game that annoy the hell out of me, but I’m very much addicted. My … continued
I recently finished two fairly involved consulting gigs, but I’m still playing both of the games for said gigs. Part of it is that I want to make sure that I didn’t miss anything and part of it is addiction. I’ve been playing both of those mystery titles hardcore and it would feel weird to quit them cold turkey. Hopefully my buddy Paul will let me borrow his copy of Beyond: Two Souls. I’d love to start that game. The reviews indicate that it has many of the elements … continued
Watch Plastic Piranha president & CEO Jason Brice talk about his upcoming game Rekoil. This first-person shooter for Windows PC and Xbox 360 emphasizes skill and balanced gameplay. In the interview, Brice talks about Rekoil’s various modes and different weapons, as well as what makes the game stand out from the competition. While I enjoyed several deathmatch rounds of the game, one of the things that charmed me about Rekoil was the little details. For example, it has a capture-the-briefcase mode instead of a capture-the-flag mode and it has … continued
Here’s a short interview with Plastic Piranha president and CEO Jason Brice. For those of you not familiar with the company, it’s the developer of the upcoming first-person shooter Rekoil. Going from movie marketing to creating a hardcore first-person shooter sounds like an odd career path, but that’s the one Jason Brice has followed. Listen to him talk about his coworkers recreating a Call of Duty level in the office to creating CoD maps to creating Battlefield 2142 maps to starting his own development studio. Due to his atypical … continued
For the last 10 days or so, I’ve been playing a secret game for a secret job for a secret company. There have been some aspects of it that I’ve greatly enjoyed, but also some aspects that annoy the hell out of me. Based on the gameplay alone, I don’t think it’s something I’d keep playing. However, the license it uses holds my attention and there are definitely some addictive aspects to the game (at least for RPG nerds). All that aside, I’m enjoying the job a great deal. It’s … continued